Projects within the framework of open4innovation
There are 2505 results.
digiactiv - digital transformation for more interactivity in MEP-(mechanical, electrical and plumbing-)planning
The aim of the digiactiv project was to improve the interoperability between the different stakeholders in the building construction sector using open and neutral semantic data models. With digital transformation processes, digiactiv helps to increase the quality of planning and the operation of buildings, as well as to minimize the interface risk between various stakeholders.
dnatox
The project ‘dnatox’ consisted of three subprojects: (1) LC-MS of toxic compounds, (2) LC-MS of DNA, and (3) software development
e-Panini
The e-Panini project is developing a contemporary ICT concept for a procurement entitlement system in possible economic shortage situations that can react flexibly to the existing supply and the differentiated needs of the population and is also designed to be sufficiently resilient to function even under adverse operating conditions (e.g., blackout, isolated or offline operation).
e-genius.at: The Open Content knowledge and learning platform
The objective of the project was to develop online teaching materials on the topics energy-efficient buildings and renewable energy sources in collaboration with technical vocational schools and vocational higher secondary schools.
e-retrofit kit - tool kit for passive house retrofit
Development of an internet-based tool for passive house retrofit für - target group social housing companies. Actualization of tool after test and evaluation in case-studies. dissemination activities in austria.
e80^3-Buildings - "reconstruction concepts towards energy plus house standard with prefabricated active roof and facade elements, integrated home automation and network integration"
The project aims for highly-efficient renovation of existing buildings and settlements in urban areas. The main focus are buildings that were built between 1950 and 1980.
e80^3-Buildings - Sub project 1: Basics
Goal of this subproject was to select the building with the highest potential within a building-portfolio. Therefore a criteria catalogue was developed, which is generally applicable.
e80^3-Buildings - Sub project 2: Concept development
Based on the selection of suitable demonstration projects in Subproject 1 an innovative concept for passive and active building envelopes and energy supply of so called "Plus Energy Buildings" (renovation) has been developed.
e80^3-Buildings - Sub project 3: Development of technology and components
The main objective of the key project "e80^3" was to develop high-performance renovation concepts focusing on plus-energy-buildings. Afterwards these concepts were realized in at least one or two demonstration-projects.
e80^3-Buildings - Sub project 4: Demonstration object
Alongside the realisation of the plus energy building in Kapfenberg, a demonstration project is scheduled to be created that accomplishes an economically viable and technically innovative solution for the future.
e80^3-Buildings - Sub project 5: Monitoring and dissemination
The content of subproject 5 was the analysis of energy- as well as building-biology-related issues for the evaluation and quality management of the demo-project in Kapfenberg, which involves a high-quality refurbishment to a plus energy house within the program "Haus der Zukunft - Building of Tomorrow". Within this process the user acceptance before, during and after the renovation was elevated and this will be processed for upcoming projects. The environmental quality of the building regarding the choice of materials and measures during the construction phase and the subsequent use of the building was assessed with the help of the TQB-planning and evaluation tool.
eGame - Feasibility Study Project eGame
The current feasibility study can be seen as the first phase of a three phase interdisciplinary project called "Development of an integrated telemetry system for game management in matters of traffic security, protection forest and private forest based on navigation, communication, remote sensing, and GIS methods".
eMarketShield
Risk-Based Control and Monitoring in Online Food Trade Using Artificial Intelligence
eSAFE - Emergency Safe Return for CS23 Aircraft
The aim of the project is the development of an automatic emergency flight guidance, including emergency landing for the EASA CS23 category aircraft. In case of sudden in-flight pilot incapacitation or technical problems, after activating the emergency button on board, an airfield with an approach route taking into account dynamic air traffic and weather data should be determined.
eWING_DE-ICER - Development of an Energy-Efficient Electrothermal De-icing System for Wing Leading Edges in Aviation
Within the scope of the eWING_DE-ICER project, a method for developing energy-optimised de-icing systems for wing leading edges, based on a thermoelectric heating system, is to be developed. In addition to the development of forecasting models for the optimal design of all components involved, different prototypes are to be set up as in the model, as well as in full-scale, and tested in various icing wind tunnels.
e_SPIDER - Conceptualization of a Global Virtual Academy for Space-based Information for Disaster Management and Emergency Response
e_SPIDER directly supports the initialization of an e-learning environment for UN-SPIDER by providing a conceptual frame-work for a Global Virtual Academy for Space-based Information for Disaster Management and Emergency Response. It contributes to the development of an appropriate curriculum in collaboration with the Regional Centres for Space Science and Technology Education, affiliated to the United Nations, and other national and regional centres of excellence to train end-users and strengthen national institutions.
ecoRegeneration: Development of a "Merit-Order" in order to assess regeneration heat for geothermal probes within urban residential neighbourhoods
In urban residential areas there are not enough active-cooled usages, to use the waste heat of the cooling process as required regeneration heat for geothermal probes; free cooling of the apartments is not sufficient. The project is developing various options (waste heat from commercial uses in the ground floor zones of residential buildings, by using waste heat of data centres, additional installation of heat generation systems for regeneration) within the urban settlement area, business models and is calculating life-cycle-costs of all solutions. The result should be a kind of "merit order" for regeneration heat.
educational Ecodesign game
Development of a concept and method for the required data for an Ecodesign learning game. The intended use of this game is in schools and youth organisations for disseminating basis knowledge of sustainable product development to support green consumption.
evaluating_UNDER18
Evaluation study to measure the implementation quality and effectiveness of the youth crime prevention program "UNDER18"